![]() ![]() ![]() register( function() cps2hitboxesreg() scrollinginputreg() inputdisplayreg() end) - scrollinginputreg()Įmu. registerstart( function() cps2hitboxesregstart() inputdisplaystart() end) - inputdisplaystart() " to be a cps2 game ")ĭofile( "spectating \\hitboxes \\a ")Įmu. registerafter( function() cps3hitboxesregafter() scrollinginputregafter() end)Įlseif cps2 then - scrolling inputs arent working (crash) register( function() cps3hitboxesreg() scrollinginputreg() inputdisplayreg() end)Įmu. registerstart( function() cps3regstart() inputdisplaystart() end) Iconfile = "icons-capcom-32.png " - scrolling inputsĭofile( "spectating \\hitboxes \\a ")ĭofile( "spectating \\a ")ĭofile( "spectating \\a ")Įmu. Print "Toggle hitboxes (if applicable) with Macro 3 (Alt+3 on fc) " Print "Toggle the simple inputs with Macro 2 (Alt+2 on fc) " Print "Flip through the scrolling inputs with Macro 1 (Alt+1 on fc) " ![]() Print "I'm not sure who exactly wrote the hitboxes scripts but I found them through the mame-rr github and that's where they point to as well. Print "Huge thanks to Dammit for writing the input-display and scrolling-input-display. Print "Special thanks to the fightcade team for adding lua functionality. Print "fbneo basic spectator script for fightcade written by peon2. ![]()
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